![]() ![]() Let us also assume that named people make up 5% of the population of Skyrim. Let’s assume that Nords, in general, will make up 90% of the unnamed population, Imperials will be 5%, and everybody else is a split of the remaining 5%. Using this, we can calculate the total number of people in each hold, and indeed throughout Skyrim. The folks at the Unofficial Elder Scrolls Pages are a great resource for this – they provide a page that contains, by hold, the number of named people by race. Let’s start by establishing demographics – the core unit of economics is people, so we need to understand the people that we are studying. That got me thinking – what kind of economy does Skyrim have, and what can we learn about our own by studying this virtual one? Establishing Demographics Being a general numbers guy and also of the generation where home ownership seems like both a massive undertaking and largely uphill battle, it struck me when the first house you have the chance to buy in Skyrim, Breezehome, cost only 5000 gold to buy. Recently, I’ve started on a new play-through of Skyrim, the excellent 2011 game that is the most recent single player addition to the The Elder Scrolls series. ![]()
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